Eliminate the sense of saturated when making games
Posted by: nickz_pure Posted date: 11.14 / comment : 1
There are times when a game developer feel bored with games that do not also manufacture finished. Boredom will affect the quality of our game that will make. SURE boredom and will appear in the middle we make games. Maybe the first time when we had the idea to create a game will be very passionate. But it would be very different when a few weeks later the game that we planned earlier it will feel very difficult. As far as my experience, there are several ways to avoid such tedium. His ways are:
1. Reduce some of the ideas that are too difficult. Sometimes the ideas and goals that are too difficult to achieve will make us become lazy to start a job. Because we will always think of failure that would we get if we can not afford them.
2. By thinking about the results to be satisfactory. Positive thinking will make us more concentration. And if we have a goal to succeed, then we will be more confident and be more focused to not stand idly by.
3. Looking for new game ideas. Ideas make a new game without leaving the old games that are being made. When tired, we can come back again to continue the work of the first game. So the result will be 2 games at once.
4. Games look good. Finding inspiration to motivate is something good.
5. Thinking of the profits. This is the most I like! think of the money that could be obtained when the game releases we have is a very telling motivation!
Of all these things, things that must be considered is "consistent". We must be consistent to continue to make games. Do not just half. Feeling lazy and tired just an ordinary obstacles, but do not make it as an obstacle that can stop our work. There are additional ideas for motivation??
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